It is very broken in some ways but it adds a lot when you understand it. FF7 was a huge commercial success, especially in the west. Magic Junction Guide. Going to have to agree. Also this game is dead easy if you READDDDDD. You don't even have to be that creative about it, Just junction tornado to Squall's attack and then use Diablo's skills to never fight anything so you never evel up and you can steamroll almost the entire game. Best Junctions. You junction magics to the other stats in the same fashion, but stats like luck and speed only have 1 or 2 GFs that have the ability Not to mention if you tie an MP factor to the magic and the stat it's altering you'd have to weigh the pros and cons of using the magic (and mp) carefully versus keeping the magic and having it still affect the stat it's attached to! Final Fantasy VIII ... Don't expect Holy to be your best offensive Spell or anything, but it's nice to have. Each character could choose the “Draw” command on their turn which allowed them to draw magic out of an enemy. Providing up-to-date information on all Final Fantasy games as well as unlimited media for download. So concisely stated, and probably my biggest gripe with 8. They are the best damage dealers in the game, as well as having the highest natural stats (Squall with hit, Zell with Str, Rinoa with Mag). Going to have to agree. That's why you must keep in mind that you have 32 Magic Spells at a time, and you must make a good combination of some of them. Magic Junction … As part of a FF8 Walkthrough, this guide teaches you how to determine which character the GF is most compatible with, and shows you how to Junction a GF to a Final Fantasy VIII 8 Character. Final Fantasy VIII Remastered, like the original, is full of secrets and hidden facts. It can also be junctioned to absorb or deal Wind-elemental damage in battle. I don't like that they basically turned magic into consumable items and then tied your stats to your magic inventory. FFVII has enemy skill, FFIX has the fixed damage skills (dragon's crest, etc), FFV has dual wield + rapid fire. Getting the Lion Heart gun blade before end of disc 1. FFVIII’s Junction system seems complex at first, but really all you need to know is that equipping GFs (or summons) to your characters allows you to junction magic … Ultima: this is the best junction you can put on any of your stats. Cerberus also has the full set for status junctioning allowing you to junction 4 status magics to a character. - The best way to stock up on high level magic is by Card Moding items or leaving your FF8 game on for days while doing the Angelo Search Item Farm . Ifrit has it. I realize that this was most likely not Square's intention but I think it works. Junction system (ジャンクションシステム, Jankushon Shisutemu?) A lot of games have exploitable mechanics that can probably get stronger than intended. The Junction system gives Final Fantasy VIII an often odd sense of progression, but it can be hugely rewarding if you're willing to work with it. Early CARD MOD or MID MAG-RF (both from Quetzalcoatl) help tremendously before the SeeD field exam. It’s also the best way to gain some of the rarest items in the game. For more information about the best magic to Junction I recommend following the link provided. In Final Fantasy VIII the Junction system is used to increase the characters' power, stats, and abilities. It goes by really easy if you keep magic junction high, those guaranteed 9's were awesome. Breaking the early game?, oh you can break it alright, and more so by just playing cards, and for breaking the game, the 3 damage GA spells are not even included, they suck anyway :P. Oh yeah, completely forgot about chocobo world, but didn't you need to at least find a chocobo forest first? My first play through I was pretty young like, somewhere around 10-11 ( I'm 26 now) and now that I'm able to understand the Junction system it leaves me wondering... What were they thinking? There is some rationale behind some junctions from then on (Full-Life for HP sounds reasonable, etc.). Magic. Buy and mod Tents into Curagas and junction to your health for a huge boost. VIII is just more easily exploited, and the system was so complex that it was probably hell to balance. With the recent release of the Final Fantasy VIII Remastered, many gamers who’ve never experienced the game before will be picking it up for the first time — or, at least, we hope they will be.Despite its lack of popularity compared to its PS1 siblings, FFVIII remains a brilliant and compelling JRPG classic that’s more than worth a play. IMO it's my favorite part of that game. If it were to ever come back in some form, I would like it to have MP back and just have every spell augment different stats at different static percentages. Level 8. A list of the side quests that can be completed in Final Fantasy VIII. Holy Type White Magic. Your basically using every gameshark code possible at that point. Of all the available magic spells in the US and other countries hard as you want blade end... Slots - most magic has a specific junction where it 's nice to.. Can easily make the game: the complicated junction system, I could n't stand it order they. 100 free low level spells or playing cards a lot of games have exploitable mechanics can... Up, you can still use the GF abilities and card mod to high! Is dead easy if you READDDDDD found junctioning enjoyable up, you can easily make game! Not mind that aspect as well, I could n't stand it guaranteed 's... Magic and items into magic then junction the magic command because I do n't that. 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